If I looked at this goal from the Whole-Task Approach, I would want to cover letter knowledge from every angle. I would not only want students to identify each letter, I would also do things like teach them to write it, form it with clay, identify it in the environment, give examples of words that have that letter in it. This is looking at the letter as a whole as opposed to just one aspect of learning the letter. We would use many different modalities to learn the letter, such as: making it with our bodies, painting it, singing about it, finding it in the environment,reading about it and jumping on the correct letter. Scaffolding would also be necessary to reach this goal. When we are forming letters I let students use materials that are fun and they are comfortable with such as playdough, dry erase markers and blocks before moving to pencils. I would also give a lot of fun tricks and practice for writing letters, such as, "To make letter A, you drive your car up the mountain, down the mountain and across." To approach this from a Mathemagenic Method, I would show students why it is important to know letters by discussing environmental print, bringing in older children to read or having speakers come in that use reading in their work.I can also model the use of letter knowledge by modeling how to make lists and write letters.
My comparison of Gagne's 9 Events and First Principles:
Gagne’s (9 Events) | Comparison | First Principles (4 Stages) |
Gain Attention | Use prior knowledge | Learners solve “real world” problems |
Recall prior knowledge | Learner is the focus | Existing knowledge is foundation |
Present material | Supports “real world” learning and allows student to expand on thinking | Learner demonstrates new knowledge |
Provide guided learning | Learning occurs when new learning is applied | |
Elicit performance | New knowledge is integrated into the learner’s world | |
Provide feedback | ||
Assess performance | ||
Enhance retention and transfer |
MOTIVATING LEARNERS
Attention: This is my main focus with my students, if I do not have their attention in the beginning of an activity it is hard to gain it. I elicit my students' attention by using more of a game format than sit and drill. I try to make students feel like they played all day and not even realize that they are learning. It seems that students who have a hard time keeping their focus are students that like to be constantly moving. Many games that I use involve jumping to the correct answer or acting out your answer.We also recently played a throwing game to practice our letter knowledge.
Relevance: To keep the material relevant to students I would first activate their schemata about the topic by brainstorming what we know about it. I might also ask students to bring something from home that is related to the topic, so they can make a connection.
Satisfaction: To help students feel satisfied with what they have accomplished, I first point out the importance of doing your best.Then when they know they have done their best I boost them with encouragement and praise to show them how good it can feel to do a job well done.We also review what we are learning, with discussion. video or pictures, so that students can actually see what they are accomplishing.
Confidence: This ties heavily into satisfaction because students can feel confidence when they know they have done their best. When something is hard for a student I try to break the task down into smaller tasks and give encouragement when small goals are met. This helps to build the student's confidence.
Design research is important because you cannot effectively teach until you understand how your students learn and take in information. We must explore all of the different learning theories because no two students are alike and we must teach for the way they learn.
I enjoyed reading your post! The way you stated things made it very easy to understand!
ReplyDeleteThanks Kacy!
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